Sunday, September 19, 2010

Memory

While I was growing up my brother, sister and I would often relive moments of our favourite games or movies, shaping our own imaginary worlds that only we could see. This was a place where we could explore ideas of our own, solve puzzles, fight monsters whatever it was we no longer needed to be interacting with the game or movie to be experiencing and feeling what was, and what could happen next. It was as if creativity and ideas flowed from the spring that the game designer or director had created.

This is my influence as a designer and what informs my approach for future design. I do not believe that different culture or views have affected the way I view my work in any way.

As a media designer I only wish to create for enjoyment, so that others may explore their imagination, to pass on my childhood experiences and to give others the same emotions and structure to sprout ideas and worlds of their own.

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